==================================================== = MP_Island a.k.a. The guns of Damorone v1.0 FINAL = ==================================================== Installation ============ Unzip mp_island.pk3 to your Return to castle Wolfenstein/main/ folder. General Information =================== Version: 0.9b (beta-2) Title: The Guns of Damorone Filename: mp_island.bsp Author: Dave 'Damocles' Hodgson Email address: Dave88@ntlworld.com Special Danke to: ================= Demon Eye - for assistance with modelling and texturing Lasse 'zenzelezz' Hovlandsdal - for helping test the map and for feedback The good folks on PlanetWolfenstein's Level Edit Forum Carsten 'Carone' Kraemer - for the file hosting Rummie for some useful feedback on the visuals theKapn for feedback on the playabilitiy of the map Anyone who agrees to host/run this map Play Information ================ Game Description: Destroy 2 objectives and capture/escape with a third objective. Game Type(s): MP/SW only Recommended # of Players: 12-24 Map Information =============== New Textures: Yes New Sounds: No Construction ============ Base: Built from scratch Editor(s) used: GTK Radiant, q3map2 (Thank you TTimo and Ydnar) Compile Machine: AMD Athlon XP 1400mhz, 512mb DDR, Geforce2 MX Compile time: 7 1/2 hours Known Bugs ========== No playability bugs (hopefully) but there is a lighting bug on the plane model, causing the body to be darker than the nose cone. Not a serious bug, but it sure is annoying for me! Additional Info =============== Please email me should you find any bugs, hopefully I've got rid of them all *touches wood* Bug Fixes / Version history =========================== Fixed since Verison 0.9: --Able to walk 'under' the water. Fixed. --Added location information. --Reduced the size of the ammo dump explosions. --Moved the rubble for the eastern dump further back. --Small lighting Issues. --Increased Volume of waves sfx to a more audible level. --Added extra vent system to make defence of the Western ammo dump harder. --Created access to the top of the radio tower --Altered eastern stairwell to include a vent and spaced rung stairs --Made it possible to get over the western fortress wall top without boosting (eastern side still needs boosting) --Added extra windows to help keep the map open and create a kind of 'no mans land' in the centre of the island ======================= =Copyright-Permissions= ======================= Authors MAY NOT use this level as a base to build additional levels. You may NOT distribute this level unless the zip file is in it's original form including this readme file in a 100% unaltered state. You are NOT authorized to put this BSP on any CD or distribute it in any way (other than internet distribution) without my permission.