For HOTSHOT : Changes : -Lot's of texture issues -Other way into building for allies through underground tunnels ( check little hall oppos. to kitchen) - only allies can use that way though so game will be more balanced . -Flag place changed -Rotating doors ! ( some still not changed due to place rotating doors "take" in small but crucial rooms ) -Ladder , windows & other stuff i can't remember now -The most important was to make all door crushers -> while testing allies could stand next to axis respawn and block door . ;))) But i couldn't find it myself since i can't open door and block them at the same time ;) OK ! All -> BTW : Delete this file :)